Top 10 Great Video Game Features Removed in Sequels // Subscribe: // TIMESTAMPS BELOW
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What? They took that out? That was the best part! These are the features, aspects, gameplay elements, parts and fan favorite things in videogames that they straight up never bother to put into the successive sequels. Welcome to and today we’re counting down our picks for the Top 10 Awesome Video Features They Took Out of the Sequels!

00:31 #10. The Hookshot “The Legend of Zelda Breath of the Wild” (2017)
01:13 #9. An Adventure Mode “Super Smash Bros. for 3DS and Wii U” (2014)
01:59 #8. Base Building “Command & Conquer Tiberian Twilight” (2010)
02:41 #7. An Actual Plot “Monster Hunter Generations” (2016)
03:26 #6. Expansive World “Dragon Age II” (2011)
04:13 #5. Specific Character Traits “The Elder Scrolls IV Oblivion” (2006) & “Skyrim” (2011)
04:56 #4. Horror “Resident Evil 6” (2012)
05:42 #3, #2 & #1: ???

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10 COMMENTS

  1. Halo is the reason I still have my Xbox… as soon as split screen goes away, I’d gladly sell my Xbox and move full time to pc gaming. Already own gaming pc

  2. you guys made it sound like thats the only reason adventure mode is removed
    its removed because once the cutscenes are uploaded online it remove the sense of progression on the adventure mode and just doesn’t feel like a reward

  3. I’m pretty sure the Hook Shot was removed from Breath of the Wild because it seems pointless to have if Link can climb almost everything to get to where he needs to go and paraglide. That’s also what Rivoli’s Gale is for too.

  4. Activision don’t want to bring back modern/past day in cod why!!!!!
    Wait…. oh yeah they’re making cod ww2 😆😆😆

  5. Sure, the hookshot is cool and all. But with climbing, the paraglider, and Revali’s Gale, it’d honestly be pretty redundant.

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